Shkrubbel, using web technologies to build a multi-player word game

Many of today's mobile applications are platform specific, but Steve Job's original vision for the iPhone was for web based applications. We've caught back up to that vision, and can now build many of the popular platform-specific games using web-specific technologies.

So let's do that!

Walk through the process of building Shkrubbel, a multi-player, tile based word game: create the HTML, style it with CSS to work with many screen resolutions, enable tile dragging, store a dictionary locally, add some logic and develop a server platform agnostic API, using all open source technologies. When we're done, we can invite the people sitting next to us to play a round while pondering what we can build next with these technologies.